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Eye of the beholder 2 map
Eye of the beholder 2 map











eye of the beholder 2 map

Section with pits: there are not real pits, becouse it is not conneced with next level, the room where party fall through these pits is in the same level. For the Special Quest L2 (insert the daggers in carvings on the wall) I used standard Lock (with changed height) under the carving. models/textures for decorations as drainage grate and drain pipe with clickable areas on it (for the text messages)įirst 3 sections completed. model/texture/icon for Lock Picks and its implementation to game (maybe as a new skill for rogue) Special Quest 1 reward - Guinsoo - is now throwing dagger (model and icon is cloned Assassin, and dagger inserted in the alcove is disappeared. For all testers of specific level (in the future) I added to the starting location Teleporter to Level 2. With new version of editor I do some scripts refactoring. (Not sure if that is your change or the change introduced by grimrock 1.2.10 that came out at the same time). They now have reddish stripes and their underbelly is brownish-reddish. In the changelog you haven't mentioned that snails now have different coloring. My understanding is that goal of this work is to recreate EOB1 as closely as possible. Other will comment on monsters being too easy, so will we have ogres on level 1. One will say that red is too red, then someone else will say that the straight corridor is too boring, let's add some loot there. I propose to stick as close to the original as possible. On the other hand, it would be more productive to work on the actual dungeonsĪs for the "red hurting someone's eyes", I think it is ok as it is now. I think you may try to experiment with putting several slides quickly one after another to get a crude animation of a movement (like drawing a sword or the party approaching the lord).

eye of the beholder 2 map eye of the beholder 2 map

On some screens you show couple images from the original intro at the same time. in 1991, 3 4 for the MS-DOS operating system and. It was published by Strategic Simulations, Inc. Eye of the Beholder is a role-playing video game for personal computers and video game consoles developed by Westwood Associates.

#EYE OF THE BEHOLDER 2 MAP UPDATE#

Great to see the intro in your last update (0.02.5). 1992 (PC-98) April 1994 (SNES) 1 (Sega CD) 2 Genre (s) Dungeon crawler.













Eye of the beholder 2 map